Yet Another Gamecube Documentation

14  general File Formats


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14.1  BNR (Banner file format)


this is the format of the file 'opening.bnr' (file size: always 6.496 bytes) found in the root directory of every Gamecube disc. This file is the little image that is displayed in the cube menu when inserting a disc into the gamecube, when in menu mode.

start end size Description
0x0000 0x0003 0x0004 Magic Word "BNR1" (US/JP) or 'BNR2' (EU)
0x0004 0x001f   padding zeroes
0x0020 0x181f 0x1800 Graphical Data (Pixel-format is RGB5A1)
0x1820 0x183f 0x0020 Gamename (*)
0x1840 0x185f 0x0020 Company/Developer (*)
0x1860 0x189f 0x0040 Full Game Title (*)
0x18a0 0x18df 0x0040 Company/Developer Full name, or description (*)
0x18e0 0x195f 0x0080 Game Description (*)


(*) All Text is all stored in either SHIFT-JIS or ASCII, depending on the region of the Game.

note: In the filesystem of european Games with multi-lingual text there may be several .bnr files (opening.bnr, openingUS.bnr, openingEU.bnr, openingJP.bnr). The opening.bnr is a BNR2 file, it is just like a regular BNR file, except that the metadata at the end repeats several times in different languages. 0x1820 through 0x1960 are the first, and it continues in blocks of 0x0140.
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14.2  DOL (Gamecube Executable)


This is a custom GameCube program file format, which is directly booted by GameCubes' BIOS (to be exact, by the apploader on retail discs. a different apploader could well load a binary in whatever different format.).

start end size description
0x0000 0x001B   Text[0..6] sections File Positions
0x001C 0x0047   Data[0..10] sections File Positions
0x0048 0x0063   Text[0..6] sections Mem Address
0x0064 0x008F   Data[0..10] sections Mem Address
0x0090 0x00AB   Text[0..6] sections Sizes
0x00AC 0x00D7   Data[0..10] sections Sizes
0x00D8   0x04 BSS Mem address
0x00DC   0x04 BSS Size
0x00E0   0x04 Entry Point
0x00e4   0x1c unused
0x0100     Start of sections data (body)

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14.3  ELF (Executable and linkable Format)


The ELF format is a standard, known format for debugging target specific code, etc. GCC targeted for the PPC 750 processor or even for the specialized Gekko processor has a final output of ELF format files. The exact GameCube ELF file format details are currently unknown, but they should be similar to the standard specification.
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14.4  GCB (QOOB Flash Files)


start end size description
0x00 0x03 4 ID, indicates whats in the block
     
0x28432920 '(C) ' - qoob bios file
0x454c4600 'ELF0' - ELF File
0x42494e00 (not yet) 'BIN0'
0x444f4c00 (not yet) 'DOL0'
0x04 0xf7   description, will be shown in boot menu (by the qoob bios)
0xf8 0xfb 4 reserved
0xfc 0xff 4 size of block
0x100 ...   data
 
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14.5  GCM (Gamecube Disc Image)


These files are always 1.4GB's exactly and each contains a complete binary image of a proprietary format GameCube DVD. This file format is used for the NR-Writer DVD writing software which writes special DVDs that can only be read by NR-Reader GameCubes. The GCM file format can probably be closely compared to the ISO file format for CDs in its purpose.
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14.6  GCI (Gamecube Game Save)


Used by the EMS Memory Adapter.

64 byte header (equal to FST entry on memcard), followed by the file data (as on memory card)
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14.7  GCP (Gamecube Memorycard Image)


Used by the EMS Memory Adapter.

this is a raw image of all blocks of a memory card.
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14.8  TGC


a proprietary image format found on demo discs and eg the zelda n64 emu

note: there seem to be tgc files on european discs that follow a different layout (no header).
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14.8.1  Header


start end size description
0x0000 0x0003 0x0004 TGC-Magic (0xae0f38a2)
0x0004 0x0007 0x0004 ? (=0x00000000)
0x0008 0x000b 0x0004 TGC-Header Size (=0x00008000)
0x000c 0x000f 0x0004 ? (=0x00100000)
0x0010 0x0013 0x0004 Offset to FST inside embedded GCM
0x0014 0x0017 0x0004 FST Size
0x0018 0x001b 0x0004 max FST Size
0x001c 0x001f 0x0004 Offset to Boot-DOL inside embedded GCM
0x0020 0x0023 0x0004 Boot-DOL Size
0x0024 0x0027 0x0004 ?
0x0028 0x002b 0x0004 ?
0x002c 0x002f 0x0004 Offset to Banner inside embedded GCM ?
0x0030 0x0033 0x0004 Banner Size ?
0x0034 0x0037 0x0004 ?

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14.8.2  embedded GCM


usually starts at offset 0x00008000 (after the TGC Header) and follows exactly the same layout as a GCM file, with the following exceptions:
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14.9  VGC (Viper Flash Files)


start end size description
0x00 0x03 4 Viper Magic ('VIPR')
0x04   1 Configuration Flags
     
bit(s) description
7 GC_FLASH_ACCESS - allows access to the flashrom
6 ?
5 ?
4 ?
3 COMMAND_MODE - enables modchip command mode (requires extended mode)
2 EXTENDED_MODE - allows reading of original IPL
1 COBRA_ENCRYPTION - enables additional encryption mode
0 DISABLE_CHIP - disables the modchip
0x05   1 Lid Sensor Status at Boot Time (*2)
     
0 LID_OPEN
1 LID_CLOSED
2 LID_PASSTHROUGH
0x06 0x0f 10 padding (zeros)
0x10 0x1f 16 BIOS Name in Ascii
0x20 ...   Encrypted (*1) BIOS, loaded to 0x81300000
 
 
(*1) encrypted with the IPL XOR-Stream (*2) original docs state that the default value is 0xff, however actually using this value seems to cause problems.
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